![]() ![]() Paste the URL for your zip file, from your dropbox, into where the model path field is.ĭ. Press "Create Link," and then "Copy Link." ( )ī. Find your uploaded file, and press "Share." ( )Ĭ. (Warning: Free dropbox accounts have 20 gigabytes of monthly bandwidth.)ī. Use, and upload the file to your dropbox. Make sure the compression method is set to "store", meaning that it won't compress anything. Make sure the file format is set to ".zip" ( )ĭ. Right click on your new folder, with the models and textures in it.Ĭ. Your files should all be together in the same folder. At this point, your new folder should have all the model(s), and texture(s) all piled up into one single folder. ![]() vmt) ( ), and drop those into the new folder you created.Į. ![]() Take the needed textures out of the materials subdirectory in the decompiled addon, (.vtf. vvd) ( ), and drop those files into the new folder that you made.ĭ. Take the model you want to use out of the model subdirectory, for the decompiled addon (.mdl. Make a new folder, somewhere easily accessible. The git version is updated more often than the workshop version is, but may be unstable.B. If you're interested in the latest version you can find it here You should visit the wiki if you're confused on how to use it. You can change this by going to options > enable advanced mode. If you're using content from Episode 2 (which very few people have mounted) You can also load custom models (.obj) and textures (jpg and png) from URL.īy default, PAC3 is in basic mode. You can wear your outfit on any server with PAC3 and everyone should be able to see it on you as long as they have the content you used. You can go from putting just a hat on your head to creating an entire new player model. Gives you the ability to personalize your player model's look by placing objects and effects on yourself. ![]()
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